Transfer

This help page is for CXone Studio. This information is also available for Desktop Studio.

Transfer directs an existing call to an alternate phone number outside the CXone system.

Transferred calls remain on the CXone telephony platform and the call progress continues to be monitored and recorded. On transfer, the call begins consuming two ports. However, once a call has been successfully transferred, it can no longer be controlled by CXone software components such as ACD, Personal Connection, or Studio.

Dependencies

  • Transfer is the simplest method to transfer an incoming call. For more sophisticated transfer solutions, see Spawn, Placecall, and Link.
  • If you plan to use Transfer heavily in your script, you must take into consideration the number of allocated ports.
  • Transfer is not the same as the Blindxfer action, which does not use any ports, but also does not save any of the call details.

Supported Script Types

Phone

Input Properties

These properties define data that the action uses when executing.

Property

Description

Add Caption

Enter a short phrase that uniquely identifies this action in the script. The caption appears on the script canvas under the action icon.

Destination

A valid destination phone number.

Caller ID

A valid number that is sent to the destination party's phone as the Caller ID.

The pricing for a call can change based on the Caller ID. Talk to your NICE CXone account representative if you have any questions about whether or not a Caller ID number is valid.

No Answer Timeout

The number of seconds the script waits before triggering the No Answer branch.

Skill

The ACD  skillClosed Used to automate delivery of interactions based on agent skills, abilities, and knowledge number assigned to the outbound portion of the call. By default, the outbound legClosed The portion of an interaction that takes place between CXone and the agent. uses the same skill as the inbound leg. In the Transfer action, Skill is used for reporting.

Result Branch Conditions

Result branch conditions allow you to create branches in your script to handle different outcomes when an action executes.

Condition

Description

Default

Path taken unless the script meets a condition that requires it to take one of the other branches. It is also taken if the action's other branches are not defined.
DialingError Path taken if the phone network is unable to place the call for a technical reason.
Busy Path taken if the call results in a busy signal.
NoAnswer Path taken when the destination party does not answer before or within seconds set in the Timeout property. The call may be terminated with the Hangup action.
InvalidNumber Path taken if the phone number is invalid, with an incorrect number format or other error.