Playlog

This help page is for CXone Studio. This information is also available for Desktop Studio.

Plays a WAV file that only the contact can hear. You can choose the starting point and play time.

Playlog gives you more control over the files you play than the Play or Music actions allow. For example, you can:

Dependencies

  • Only the contact can hear the WAV file that this action plays.

  • Playlog cannot play the default music files on the CXone platform. To play the default music, you must use the Music action.

  • The maximum file duration is 30 minutes or less.

  • This action doesn't support TTSClosed Allows users to enter recorded prompts as text and use a computer-generated voice to speak the content.. If you need TTS support, use PLAY, WHISPER, or REQAGENT.

  • Playlog doesn't work after OnAnswer, unless the OnHold event has fired.
  • Playing recordings of logged calls only works if you use ACD recording.
  • Audio files must be uncompressed WAV files with the following properties:

    • Bit rate: 64 kbps
    • Audio sample size: 8 bit
    • Channels: 1 (mono)
    • Audio sample rate: 8 kHz
    • Audio format: CCITT μ-Law

Supported Script Types

Phone

Comparison of Similar Actions

The following actions have similar functions, but with some key differences: 

  • Music : Plays a music file that only the contact can hear. You can choose from a list of provided music files. You can specify a specific starting and stopping point in the file. Doesn't support playing custom audio files.
  • Play : Plays custom audio WAV files or text-to-speech (TTSClosed Allows users to enter recorded prompts as text and use a computer-generated voice to speak the content.) prompts. The entire file is played. Only the contact can hear the audio.
  • Playlog: Plays custom audio WAV files that only the contact can hear. It allows you to select a specific starting and stopping point. Cannot play the music files that are built in to other actions, such as Music.
  • Reqagent: Plays custom audio WAV files or text-to-speech prompt that only the agent hears. The prompt plays before the agent and the contact are linked, so the prompt doesn't cause the contact to hear silence.
  • Whisper: Plays custom WAV files or text-to-speech prompts. You can set it to be audible by the contact only, the agent only, or both. The prompt plays after the agent and the contact are linked, so if the action plays for only the agent or the contact, the other party hears silence for the duration of the prompt.
  • Ziptone: Plays a tone for the agent after the contact and the agent are linked. The Reqagent action has a Ziptone property that plays a tone for the agent before the contact and agent are linked.

Input Properties

These properties define data that the action uses when executing.

Property

Description

Add Caption

Enter a short phrase that uniquely identifies this action in the script. The caption appears on the script canvas under the action icon.

Contact ID Or File

Enter the file name of the WAV file you want the action to play. You can use a variable in this property.

If you want to play a call recording, you can enter the contact IDClosed A unique numerical identifier assigned to each contact of the logged call. In the current call, it can be referenced through {contactId}. This only works if the call was recorded with ACD recording.

Start Offset

Allows you to have the selected audio file start playing from a point you specify instead of from the beginning. Enter the number of seconds from the beginning of the file where you want the action to start playing the audio. Variable substitution is commonly used for this property.

For example, you have a one minute long audio file and you want to interrupt it every 30 seconds to play a message. Use a loop of three PLAYLOG actions. Configure the first PLAYLOG to play your hold music file with StartOffset = 0 and SecondsToPlay = 30. Configure the second PLAYLOG with your message audio file. Configure the third PLAYLOG to play your hold music file with StartOffset = 0.

The default value for this property is 0, which causes the file to play from the beginning each time. There is no maximum value, but if you enter a value greater than the length of the music file, the action plays the file from the beginning.

Seconds To Play

Allows you to play a portion of the selected audio file. Enter the number of seconds of the file that you want to play.

The default value is 0, which means the music file plays from the beginning to the end. When this happens, the Complete branch condition is met and the script takes that path.

There is no maximum value, but if you enter a number greater than the length of the file, the script takes the Complete branch path.

The Default branch condition is met when SecondsToPlay is set to anything greater than zero and less than the total length of the file.

Variable substitution is commonly used for this property.

Stop On DTMF

Specify whether you want the action to pause recording when a caller presses a number on their phone. When this property is enabled and the action detects the DTMFClosed Signaling tones that are generated when a user presses or taps a key on their telephone keypad. from the caller's phone, the recording pauses and the action takes the Digit Pressed branch condition.

In Value Mode: Click to Off if you don't want the action to pause when DTMF tones are detected. Leave set to On to detect the tones.

In Expression Mode: Enter false if you don't want the action to pause when DTMF tones are detected. Leave set to true to detect the tones.

Current Position

Enter the name of the variable to receive the last position in the recording. Position in the recording is measured in seconds. When the recording is paused either due to SecondstoPlay being reached or by the caller pressing a digit, the current position is saved in this variable. The branch taken depends on why the file playback paused. You can use this value to resume playback at the same place where it left off.

Clear Digits

When a contact presses keys on their phone, a DTMF tone is generated and stored in a buffer. ClearDigits allows you to determine how this action handles DTMFClosed Signaling tones that are generated when a user presses or taps a key on their telephone keypad. tones that are in the buffer when the action starts.

When enabled, this option clears the buffer when the action begins. Any key presses that happened earlier in the script will not be passed into this action. If you disable this option, the action processes and acts on any DTMF tones passed to the action through the buffer. Set to True to enable or False to disable. When DTMF tones are passed into this action, the script immediately takes the path for the Digit branch condition.

In Value Mode: Click to No disable this option. Leave set to Yes to clear the DTMF buffer.

In Expression Mode: Enter false to disable this option. Leave set to true to clear the DTMF buffer.

Result Branch Conditions

Result branch conditions allow you to create branches in your script to handle different outcomes when an action executes.

Condition

Description

Default

Path taken unless the script meets a condition that requires it to take one of the other branches. It is also taken if the action's other branches are not defined.
Complete Path taken when the recording is played to completion.
Paused Path taken when a recording reaches the SecondstoPlay.
DigitPressed Path taken if DTMF detection is set to True and the contact presses a key during the action.

Tips & Tricks

  • With Playlog, you can index files, play your own custom music files, and play your own custom audio prompts.
  • Playlogcan be used to replay a two-party conversation that was recorded using Logcontact or to replay a recorded voice message.
  • Playlog allows easy access to recorded conversations through the specification of a contact IDClosed A unique numerical identifier assigned to each contact. It also allows advanced control over the voice mail playback process. For example, you can use it with CXone Attendant scripts.